Uploads by Cashmint
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
16:55, 25 June 2020 | 360Logo.png (file) | 47 KB | 1 | ||
17:32, 9 June 2020 | Campaignmenu2.jpg (file) | 975 KB | Whilst the E3 2012 build has its traditional campaign menu replaced with a locked verison, a second campaign menu exists within the build. | 1 | |
07:05, 3 June 2020 | Career.jpg (file) | 841 KB | The career tab from the Halo 4 E3 build. | 1 | |
17:47, 13 June 2020 | CtfSettings.jpg (file) | 936 KB | Settings exclusive to CTF in the Halo 4 E3 build. | 1 | |
16:34, 11 June 2020 | CustomGamesMenu.jpg (file) | 1.03 MB | The custom games menu within the E3 2012 build. Sadly, the settings are not available within this build, but with some neat tricks, one can actually unlock this option. | 1 | |
06:54, 3 June 2020 | Customize-Armor.jpg (file) | 1.03 MB | This is the spartan armor tab in the Halo 4 E3 build. | 1 | |
06:52, 3 June 2020 | Customize-Loadouts.jpg (file) | 971 KB | This is the load-out tab in the Halo 4 E3 build. | 1 | |
06:59, 3 June 2020 | Customize-SpartanID.jpg (file) | 944 KB | The spartan ID tab in the Halo 4 E3 build. | 1 | |
06:01, 3 June 2020 | Customize.jpg (file) | 901 KB | This is the customization tab in the E3 build of Halo 4. | 1 | |
18:32, 22 July 2020 | E3ForgeMenuH4.jpg (file) | 1.06 MB | The forge menu in the Halo 4 E3 build. | 1 | |
18:38, 22 July 2020 | E3ForgeMenuH41.jpg (file) | 851 KB | The playlist selection menu in forge menu in the Halo 4 E3 build. | 1 | |
18:47, 22 July 2020 | E3ForgePallet0.jpg (file) | 1.23 MB | The forge pallet within the Halo 4 E3 build on the map adrift. Note the filled in strings this time around. | 1 | |
18:51, 22 July 2020 | E3ForgePallet1.jpg (file) | 1.23 MB | This screenshot is used to show that some strings are not filled in the Halo 4 E3 build's forge. However, it is still a massive upgrade compared to the network test's pallet. | 1 | |
17:03, 25 July 2020 | E3OfflineSpops.jpg (file) | 1.03 MB | The game types tab in the E3 2012 Spartan Ops build. | 1 | |
16:34, 25 July 2020 | E3SpopsMenu0.jpg (file) | 1.14 MB | The initial menus of the E3 2012 Spartan Ops build. | 1 | |
16:37, 25 July 2020 | E3SpopsMenu1.jpg (file) | 1.05 MB | The start chapter menu in the E3 2012 Halo 4 Spartan Ops build. | 1 | |
00:08, 8 June 2020 | EliteChargesPlayer.jpg (file) | 1.25 MB | Once the two grunts and jackal have been killed, the remaining elite will charge at the player with an energy sword. Upon the elite's arrival near the Chief, a mysterious beam will evaporate the elite in the blink of an eye. | 1 | |
16:14, 8 June 2020 | FinalEnemy.jpg (file) | 1.14 MB | The final enemy of the brief E3 mission. | 1 | |
16:31, 8 June 2020 | FinalScene.jpg (file) | 1.06 MB | The final scene in the E3 2012 mission. This sequence plays out after the Chief turns on his promethean vision. | 1 | |
23:48, 7 June 2020 | FirstEnemyEncounterkeynote.jpg (file) | 1.3 MB | These are first group of enemies the player is confronted with in the E3 2012 keynote build. Interestingly enough, they will not notice you until after they are scripted to do so. To clarify, say the player were to approach the group prematurely, said enemies will not 'spot' nor attack the player until Cortana has warned the Chief of his compromised location. This prompts the player into their first battle, sort of. | 1 | |
17:56, 13 June 2020 | FloodSettings0.jpg (file) | 936 KB | The flood settings in the Halo 4 E3 2012 build. | 1 | |
17:58, 13 June 2020 | FloodSettings1.jpg (file) | 949 KB | Flood settings in the Halo 4 E3 build. | 1 | |
13:51, 6 August 2020 | Gcforinfobox.png (file) | 13 KB | Used for our custom infobox template. | 1 | |
17:20, 13 June 2020 | GenSettings0.jpg (file) | 940 KB | Whilst this screenshot shows off the settings of BR slayer, it is also used to showcase the settings found across all game-types. | 1 | |
17:24, 13 June 2020 | GenSettings1.jpg (file) | 961 KB | The weapons and vehicles menu from the Halo 4 E3 2012 build. | 1 | |
17:29, 13 June 2020 | GenSettings2.jpg (file) | 920 KB | The custom power-up traits settings within the Halo 4 E3 2012 build. | 1 | |
17:35, 13 June 2020 | GenSettings3.jpg (file) | 946 KB | The general settings menu from the Halo 4 E3 2012 build. | 1 | |
03:46, 2 June 2020 | Halo4CutSquid.jpeg (file) | 684 KB | Whilst making an incredibly brief appearance in the Halo 4 E3 show, this odd creature is no where to be seen in the final game. | 1 | |
20:38, 13 July 2020 | HazopArmorWG.png (file) | 974 KB | Hazop armor in the E3 Halo 4 build. | 1 | |
17:11, 17 June 2020 | IdkMenu0.jpg (file) | 217 KB | This menu is also present within the network test build. If you have anymore information about this menu, feel free to add said information onto either the wiki page or this image's summary. | 1 | |
20:41, 13 July 2020 | InfiltratorArmorWG.png (file) | 959 KB | Infiltrator armor in the E3 Halo 4 build. | 1 | |
17:39, 9 June 2020 | InfinityMenu0.jpg (file) | 774 KB | The infinity menu from the Halo 4 E3 2012 build. | 1 | |
17:44, 9 June 2020 | InfinityMenu1.jpg (file) | 923 KB | The WarGames selection menu in the Halo 4 E3 2012 build. | 1 | |
17:51, 9 June 2020 | InfinityMenu2.jpg (file) | 1.02 MB | The playlist selection menu from the WarGames menu. | 1 | |
17:56, 9 June 2020 | InfinityMenu3.jpg (file) | 903 KB | The spartan ops selection menu in the Halo 4 E3 2012 build. | 1 | |
18:22, 8 June 2020 | KeynoteActualMenu.jpg (file) | 991 KB | By unlocking the xex to load the regular menus instead of the locked ones, the player can navigate, view, and select options that were never originally intended to be seen by 343. | 1 | |
16:44, 11 June 2020 | KeynoteCustomGamesCTF.jpg (file) | 925 KB | Capture the Flag variants in the keynote build. | 1 | |
17:05, 11 June 2020 | KeynoteCustomGamesFlood.jpg (file) | 919 KB | Flood variants in the keynote build. | 1 | |
17:33, 11 June 2020 | KeynoteCustomGamesFloodIcon.jpg (file) | 924 KB | Flood icon. | 1 | |
16:25, 11 June 2020 | KeynoteCustomGamesGameTypesMenu.jpg (file) | 933 KB | The game-types selection menu in the keynote build. Notice how this build has a lot more game-types available than the other two for some reason. | 1 | |
17:13, 11 June 2020 | KeynoteCustomGamesKOTH.jpg (file) | 914 KB | King of the Hill variants in the keynote build. | 1 | |
17:16, 11 June 2020 | KeynoteCustomGamesOddball.jpg (file) | 920 KB | Oddball variants. | 1 | |
17:18, 11 June 2020 | KeynoteCustomGamesOddball1.jpg (file) | 912 KB | The other oddball variant. Included given it gives a new description. | 1 | |
17:20, 11 June 2020 | KeynoteCustomGamesRegicide.jpg (file) | 915 KB | Regicide variants. | 1 | |
17:22, 11 June 2020 | KeynoteCustomGamesSE.jpg (file) | 928 KB | Scorched earth variants. | 1 | |
17:39, 11 June 2020 | KeynoteCustomGamesSEIcon.jpg (file) | 922 KB | Stronghold icon. | 1 | |
17:24, 11 June 2020 | KeynoteCustomGamesSlayer.jpg (file) | 940 KB | Slayer variants. | 1 | |
17:40, 11 June 2020 | KeynoteCustomGamesSlayerIcon.jpg (file) | 909 KB | Slayer icon. | 1 | |
17:30, 11 June 2020 | KeynoteCustomGamesStrong.jpg (file) | 913 KB | Stronghold variants. | 1 | |
17:44, 11 June 2020 | KeynoteCustomGamesStrongIcon.jpg (file) | 919 KB | Stronghold icon. | 1 |