Uploads by Cashmint
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
18:45, 13 June 2020 | SlayerSettings1.jpg (file) | 948 KB | Slayer settings. | 1 | |
17:58, 13 June 2020 | FloodSettings1.jpg (file) | 949 KB | Flood settings in the Halo 4 E3 build. | 1 | |
18:21, 13 June 2020 | ObSettings0.jpg (file) | 950 KB | Oddball settings. | 1 | |
13:58, 6 August 2020 | Wiiuforinfotext.png (file) | 950 KB | Used for our custom infobox template. | 1 | |
18:21, 13 June 2020 | ObSettings1.jpg (file) | 953 KB | Oddball settings. | 1 | |
18:10, 13 June 2020 | KothSettings0.jpg (file) | 954 KB | King of The Hill settings. | 1 | |
18:11, 13 June 2020 | KothSettings1.jpg (file) | 956 KB | King of The Hill settings. | 1 | |
20:41, 13 July 2020 | InfiltratorArmorWG.png (file) | 959 KB | Infiltrator armor in the E3 Halo 4 build. | 1 | |
17:24, 13 June 2020 | GenSettings1.jpg (file) | 961 KB | The weapons and vehicles menu from the Halo 4 E3 2012 build. | 1 | |
19:54, 13 July 2020 | WgGameModes.jpg (file) | 963 KB | The gamemodes available to select in the WarGames E3 build. | 1 | |
18:37, 13 June 2020 | SESettings1.jpg (file) | 963 KB | Scorched Earth settings. | 1 | |
20:15, 13 July 2020 | WarriorArmor.png (file) | 964 KB | Warrior armor in the E3 Halo 4 build. | 1 | |
20:44, 13 July 2020 | OrbitalArmorWG.png (file) | 967 KB | Orbital armor in the E3 Halo 4 build. | 1 | |
20:25, 13 July 2020 | ScoutArmorWG.png (file) | 969 KB | Scout armor in the E3 Halo 4 build. | 1 | |
06:52, 3 June 2020 | Customize-Loadouts.jpg (file) | 971 KB | This is the load-out tab in the Halo 4 E3 build. | 1 | |
20:38, 13 July 2020 | HazopArmorWG.png (file) | 974 KB | Hazop armor in the E3 Halo 4 build. | 1 | |
17:32, 9 June 2020 | Campaignmenu2.jpg (file) | 975 KB | Whilst the E3 2012 build has its traditional campaign menu replaced with a locked verison, a second campaign menu exists within the build. | 1 | |
20:35, 13 July 2020 | ReconArmorWG.png (file) | 976 KB | Recon armor in the E3 Halo 4 build. | 1 | |
20:06, 13 July 2020 | WgMapSelect.jpg (file) | 977 KB | The map selection in the WarGames build. | 1 | |
18:22, 8 June 2020 | KeynoteActualMenu.jpg (file) | 991 KB | By unlocking the xex to load the regular menus instead of the locked ones, the player can navigate, view, and select options that were never originally intended to be seen by 343. | 1 | |
04:12, 3 June 2020 | KeynoteStartMenu.jpg (file) | 1 MB | This is the start menu in for the keynote build. | 1 | |
05:10, 3 June 2020 | SettingsMenu-Network.jpg (file) | 1.01 MB | This is the network tab in the Halo 4 E3 build. | 1 | |
17:51, 9 June 2020 | InfinityMenu2.jpg (file) | 1.02 MB | The playlist selection menu from the WarGames menu. | 1 | |
04:22, 3 June 2020 | KeynoteMenu.jpg (file) | 1.02 MB | This is the menu that will load after pressing start in the E3 Keynote build. | 1 | |
05:08, 3 June 2020 | SettingsMenu-Controller.jpg (file) | 1.02 MB | The controller options menu in the Halo 4 E3 build. | 1 | |
06:54, 3 June 2020 | Customize-Armor.jpg (file) | 1.03 MB | This is the spartan armor tab in the Halo 4 E3 build. | 1 | |
17:03, 25 July 2020 | E3OfflineSpops.jpg (file) | 1.03 MB | The game types tab in the E3 2012 Spartan Ops build. | 1 | |
16:34, 11 June 2020 | CustomGamesMenu.jpg (file) | 1.03 MB | The custom games menu within the E3 2012 build. Sadly, the settings are not available within this build, but with some neat tricks, one can actually unlock this option. | 1 | |
16:37, 25 July 2020 | E3SpopsMenu1.jpg (file) | 1.05 MB | The start chapter menu in the E3 2012 Halo 4 Spartan Ops build. | 1 | |
18:32, 22 July 2020 | E3ForgeMenuH4.jpg (file) | 1.06 MB | The forge menu in the Halo 4 E3 build. | 1 | |
16:31, 8 June 2020 | FinalScene.jpg (file) | 1.06 MB | The final scene in the E3 2012 mission. This sequence plays out after the Chief turns on his promethean vision. | 1 | |
19:51, 13 July 2020 | WgStartMenu.jpg (file) | 1.07 MB | The menu the player is loaded into upon pressing star the E3 2012 WarGames build. | 1 | |
01:13, 8 June 2020 | KeynoteSecondEnemyEncounter.jpg (file) | 1.08 MB | This is the second enemy encounter in the keynote build that immediately follows the first batch of enemies. | 1 | |
01:56, 8 June 2020 | KeynoteLightRifle.jpg (file) | 1.1 MB | Keynote lightrifle morphs in the Chiefs hands has he picks it up. | 1 | |
23:02, 7 June 2020 | KeynoteFirstScene.jpg (file) | 1.11 MB | This is the first thing the player sees upon gaining control of the Chief in the E3 2012 Keynote presentation. | 1 | |
23:31, 7 June 2020 | SquidSightingIG.jpg (file) | 1.12 MB | Whilst this squid will be covered more in depth later on, this is where the squid is viewable from the Keynote build. | 1 | |
16:14, 8 June 2020 | FinalEnemy.jpg (file) | 1.14 MB | The final enemy of the brief E3 mission. | 1 | |
16:34, 25 July 2020 | E3SpopsMenu0.jpg (file) | 1.14 MB | The initial menus of the E3 2012 Spartan Ops build. | 1 | |
16:06, 4 August 2020 | X360ForInfoText.png (file) | 1.14 MB | Used for our custom infobox template. | 1 | |
01:41, 8 June 2020 | KeynoteKnightAttack.jpg (file) | 1.16 MB | this is the knight that jumps the Master Chief midway through the keynote mission. | 1 | |
03:24, 8 June 2020 | KeynoteGrenadePart.jpg (file) | 1.21 MB | In the E3 demo, it would appear that the player simply tossed a grenade in the middle of the promethan crawlers in order to kill them all. This couldn't be further from the truth considering the fact that grenades do not explode in this build and the dogs automatically explode upon killing the promethean watcher with any weapon. | 1 | |
23:25, 7 June 2020 | KeynoteIntroduction1.jpg (file) | 1.21 MB | Upon taking a few steps forward, a couple enemy ships will make their way over the Chief's head. | 1 | |
18:51, 22 July 2020 | E3ForgePallet1.jpg (file) | 1.23 MB | This screenshot is used to show that some strings are not filled in the Halo 4 E3 build's forge. However, it is still a massive upgrade compared to the network test's pallet. | 1 | |
18:47, 22 July 2020 | E3ForgePallet0.jpg (file) | 1.23 MB | The forge pallet within the Halo 4 E3 build on the map adrift. Note the filled in strings this time around. | 1 | |
00:08, 8 June 2020 | EliteChargesPlayer.jpg (file) | 1.25 MB | Once the two grunts and jackal have been killed, the remaining elite will charge at the player with an energy sword. Upon the elite's arrival near the Chief, a mysterious beam will evaporate the elite in the blink of an eye. | 1 | |
16:10, 8 June 2020 | KeynoteLastEnemyEncounter.jpg (file) | 1.27 MB | The final enemy encounter consists of two watchers and two knights. | 1 | |
23:48, 7 June 2020 | FirstEnemyEncounterkeynote.jpg (file) | 1.3 MB | These are first group of enemies the player is confronted with in the E3 2012 keynote build. Interestingly enough, they will not notice you until after they are scripted to do so. To clarify, say the player were to approach the group prematurely, said enemies will not 'spot' nor attack the player until Cortana has warned the Chief of his compromised location. This prompts the player into their first battle, sort of. | 1 | |
03:05, 2 June 2020 | KeynotePic.jpeg (file) | 1.35 MB | This picture was taken in the Keynote build that was played live during the 2012 Electronic Entertainment Expo. | 1 | |
13:44, 6 August 2020 | Wiiforinfotext.png (file) | 1.83 MB | Used for our custom infobox template. | 1 | |
13:35, 6 August 2020 | Ps2ForInfoText.png (file) | 4.33 MB | Used for our custom infobox template. | 1 |