FullAuto - Xenon Alpha Build (April 27, 2005)

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Revision as of 08:54, 6 July 2020 by Gunz4Hire (talk | contribs) (Created page with "==Debug Info== How to open the Debug Menu - Hold DPAD UP and Press Left Thumbstick, then press start and debug menu will be at the bottom of the list DPAD LEFT + Y for debug...")
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Debug Info

How to open the Debug Menu - Hold DPAD UP and Press Left Thumbstick, then press start and debug menu will be at the bottom of the list

DPAD LEFT + Y for debug camera, press LB to get Free Camera

Debug Menu Options

  • DebugCommand "ProfileToggleDisplayMode"
  • DebugCommand "TweakData 1"
  • DebugCommand "ToggleAIs"
  • DebugCommand "dxDisplayMemStats -1"
  • DebugCommand "ToggleAi 0"
  • DebugCommand "ToggleAi 1"
  • DebugCommand "SplitScreenTest 2"
  • DebugCommand "SplitScreenTest 4"
  • DebugCommand "DrawPathMap"
  • DebugCommand "toggleWatchVerbosity -1"
  • DebugCommand "ShowPackCounts -1"
  • DebugCommand "printActiveObjectStats"
  • DebugCommand "PlantCamera"
  • DebugCommand "TeleportToCamera 0"
  • DebugCommand "TeleportToTarget 0"
  • DebugCommand "DebugPortals"
  • DebugCommand "gfxVertexDensityDebug 1"
  • DebugCommand "drawCheesyMirror -1"
  • DebugCommand "run preset2"
  • DebugCommand "ToggleDebugCam 1"
  • // Tweak
  • bind joy0_l3+joy0_dpadup pitaDebug 1
  • bind joy0_l3+joy0_dpaddown pitaDebug 0
  • bind joy0_r3+joy0_l3+joy0_l1 TweakData 1
  • bind joy1_r3+joy1_l3+joy1_l1 TweakData 1
  • bind joy0_square+joy0_dpadleft gfxDisplayAlpha -1
  • bind joy0_square+joy0_dpadright DoSingleStep
  • bind joy0_square+joy0_dpaddown printActiveObjectStats
  • bind joy0_dpadright+joy0_l3 GotoDebugPoint +1
  • bind joy0_dpadleft+joy0_l3 GotoDebugPoint -1
  • bind joy0_dpaddown+joy0_l3 GotoDebugPointNearest 0 // l3+dpaddown
  • bind joy0_dpadup+joy0_l3 GotoDebugPointNearestCam 0 // l3+dpadup
  • bind joy0_x+joy0_r3 ToggleDebugCam 1
  • bind joy0_r1+joy0_r3 TeleportToTarget 0 // r3+black
  • bind joy0_square+joy0_dpadup nukeme 0
  • bind joy0_x+joy0_dpaddown toggleai 0
  • bind f1 ToggleVertexDensityDebug 0
  • bind f2 ToggleVertexDensityDebugFreeze 0
  • bind f5 screenshot