Uploads by Cashmint
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
02:05, 2 June 2020 | KeynotePic.jpeg (file) | 1.35 MB | This picture was taken in the Keynote build that was played live during the 2012 Electronic Entertainment Expo. | 1 | |
02:46, 2 June 2020 | Halo4CutSquid.jpeg (file) | 684 KB | Whilst making an incredibly brief appearance in the Halo 4 E3 show, this odd creature is no where to be seen in the final game. | 1 | |
03:12, 3 June 2020 | KeynoteStartMenu.jpg (file) | 1 MB | This is the start menu in for the keynote build. | 1 | |
03:22, 3 June 2020 | KeynoteMenu.jpg (file) | 1.02 MB | This is the menu that will load after pressing start in the E3 Keynote build. | 1 | |
03:58, 3 June 2020 | KeynoteSettingsMenu.jpg (file) | 927 KB | Keynote settings. | 1 | |
04:04, 3 June 2020 | SettingsMenu-AV.jpg (file) | 932 KB | The audio/video tab of the settings menu in the Halo 4 E3 build. | 1 | |
04:08, 3 June 2020 | SettingsMenu-Controller.jpg (file) | 1.02 MB | The controller options menu in the Halo 4 E3 build. | 1 | |
04:10, 3 June 2020 | SettingsMenu-Network.jpg (file) | 1.01 MB | This is the network tab in the Halo 4 E3 build. | 1 | |
04:21, 3 June 2020 | SettingsMenu-FileShare.jpg (file) | 946 KB | This is the fileshare tab in the E3 build. | 1 | |
05:01, 3 June 2020 | Customize.jpg (file) | 901 KB | This is the customization tab in the E3 build of Halo 4. | 1 | |
05:52, 3 June 2020 | Customize-Loadouts.jpg (file) | 971 KB | This is the load-out tab in the Halo 4 E3 build. | 1 | |
05:54, 3 June 2020 | Customize-Armor.jpg (file) | 1.03 MB | This is the spartan armor tab in the Halo 4 E3 build. | 1 | |
05:59, 3 June 2020 | Customize-SpartanID.jpg (file) | 944 KB | The spartan ID tab in the Halo 4 E3 build. | 1 | |
06:05, 3 June 2020 | Career.jpg (file) | 841 KB | The career tab from the Halo 4 E3 build. | 1 | |
21:48, 7 June 2020 | KeynoteCutscene.jpg (file) | 698 KB | The UNSC crashing onto Requiem from the E3 2012 Keynote Build. | 1 | |
21:52, 7 June 2020 | KeynoteCutscene1.jpg (file) | 796 KB | The Master Chief briefly encounters the Diadact's Cryptum whilst on Infinity. | 1 | |
22:02, 7 June 2020 | KeynoteFirstScene.jpg (file) | 1.11 MB | This is the first thing the player sees upon gaining control of the Chief in the E3 2012 Keynote presentation. | 1 | |
22:25, 7 June 2020 | KeynoteIntroduction1.jpg (file) | 1.21 MB | Upon taking a few steps forward, a couple enemy ships will make their way over the Chief's head. | 1 | |
22:31, 7 June 2020 | SquidSightingIG.jpg (file) | 1.12 MB | Whilst this squid will be covered more in depth later on, this is where the squid is viewable from the Keynote build. | 1 | |
22:48, 7 June 2020 | FirstEnemyEncounterkeynote.jpg (file) | 1.3 MB | These are first group of enemies the player is confronted with in the E3 2012 keynote build. Interestingly enough, they will not notice you until after they are scripted to do so. To clarify, say the player were to approach the group prematurely, said enemies will not 'spot' nor attack the player until Cortana has warned the Chief of his compromised location. This prompts the player into their first battle, sort of. | 1 | |
23:08, 7 June 2020 | EliteChargesPlayer.jpg (file) | 1.25 MB | Once the two grunts and jackal have been killed, the remaining elite will charge at the player with an energy sword. Upon the elite's arrival near the Chief, a mysterious beam will evaporate the elite in the blink of an eye. | 1 | |
23:21, 7 June 2020 | MysteriousBeam.jpg (file) | 832 KB | The elite that charges the player seems to die from a beam that quickly disappears once the player looks at it. Also, it doesn't matter when the player looks at the beam, as long as the player looks at it, it will disappear. | 1 | |
00:13, 8 June 2020 | KeynoteSecondEnemyEncounter.jpg (file) | 1.08 MB | This is the second enemy encounter in the keynote build that immediately follows the first batch of enemies. | 1 | |
00:41, 8 June 2020 | KeynoteKnightAttack.jpg (file) | 1.16 MB | this is the knight that jumps the Master Chief midway through the keynote mission. | 1 | |
00:56, 8 June 2020 | KeynoteLightRifle.jpg (file) | 1.1 MB | Keynote lightrifle morphs in the Chiefs hands has he picks it up. | 1 | |
02:24, 8 June 2020 | KeynoteGrenadePart.jpg (file) | 1.21 MB | In the E3 demo, it would appear that the player simply tossed a grenade in the middle of the promethan crawlers in order to kill them all. This couldn't be further from the truth considering the fact that grenades do not explode in this build and the dogs automatically explode upon killing the promethean watcher with any weapon. | 1 | |
15:10, 8 June 2020 | KeynoteLastEnemyEncounter.jpg (file) | 1.27 MB | The final enemy encounter consists of two watchers and two knights. | 1 | |
15:14, 8 June 2020 | FinalEnemy.jpg (file) | 1.14 MB | The final enemy of the brief E3 mission. | 1 | |
15:31, 8 June 2020 | FinalScene.jpg (file) | 1.06 MB | The final scene in the E3 2012 mission. This sequence plays out after the Chief turns on his promethean vision. | 1 | |
15:32, 8 June 2020 | Keynotelogo.png (file) | 269 KB | 1 | ||
17:22, 8 June 2020 | KeynoteActualMenu.jpg (file) | 991 KB | By unlocking the xex to load the regular menus instead of the locked ones, the player can navigate, view, and select options that were never originally intended to be seen by 343. | 1 | |
17:35, 8 June 2020 | WaypointMenu0.jpeg (file) | 706 KB | The waypoint menu of the E3 2012 build. The community updates section is identical to the network test. | 1 | |
17:38, 8 June 2020 | Waypointmenu1.jpg (file) | 680 KB | The Halo career tab in the waypoint menu. Comparing this to the network test, it now has its proper layout complete with strings and all. | 1 | |
17:46, 8 June 2020 | WaypointMenu2.jpg (file) | 630 KB | The infinity news tab in the waypoint menus. Similar to the community updates tab, this tab is identical to the network test. | 1 | |
16:32, 9 June 2020 | Campaignmenu2.jpg (file) | 975 KB | Whilst the E3 2012 build has its traditional campaign menu replaced with a locked verison, a second campaign menu exists within the build. | 1 | |
16:39, 9 June 2020 | InfinityMenu0.jpg (file) | 774 KB | The infinity menu from the Halo 4 E3 2012 build. | 1 | |
16:44, 9 June 2020 | InfinityMenu1.jpg (file) | 923 KB | The WarGames selection menu in the Halo 4 E3 2012 build. | 1 | |
16:51, 9 June 2020 | InfinityMenu2.jpg (file) | 1.02 MB | The playlist selection menu from the WarGames menu. | 1 | |
16:56, 9 June 2020 | InfinityMenu3.jpg (file) | 903 KB | The spartan ops selection menu in the Halo 4 E3 2012 build. | 1 | |
15:25, 11 June 2020 | KeynoteCustomGamesGameTypesMenu.jpg (file) | 933 KB | The game-types selection menu in the keynote build. Notice how this build has a lot more game-types available than the other two for some reason. | 1 | |
15:34, 11 June 2020 | CustomGamesMenu.jpg (file) | 1.03 MB | The custom games menu within the E3 2012 build. Sadly, the settings are not available within this build, but with some neat tricks, one can actually unlock this option. | 1 | |
15:44, 11 June 2020 | KeynoteCustomGamesCTF.jpg (file) | 925 KB | Capture the Flag variants in the keynote build. | 1 | |
16:05, 11 June 2020 | KeynoteCustomGamesFlood.jpg (file) | 919 KB | Flood variants in the keynote build. | 1 | |
16:13, 11 June 2020 | KeynoteCustomGamesKOTH.jpg (file) | 914 KB | King of the Hill variants in the keynote build. | 1 | |
16:16, 11 June 2020 | KeynoteCustomGamesOddball.jpg (file) | 920 KB | Oddball variants. | 1 | |
16:18, 11 June 2020 | KeynoteCustomGamesOddball1.jpg (file) | 912 KB | The other oddball variant. Included given it gives a new description. | 1 | |
16:20, 11 June 2020 | KeynoteCustomGamesRegicide.jpg (file) | 915 KB | Regicide variants. | 1 | |
16:22, 11 June 2020 | KeynoteCustomGamesSE.jpg (file) | 928 KB | Scorched earth variants. | 1 | |
16:24, 11 June 2020 | KeynoteCustomGamesSlayer.jpg (file) | 940 KB | Slayer variants. | 1 | |
16:30, 11 June 2020 | KeynoteCustomGamesStrong.jpg (file) | 913 KB | Stronghold variants. | 1 |