Crysis Series

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Revision as of 17:44, 30 June 2020 by Gunz4Hire (talk | contribs) (Created page with "== Cryengine 3 Editor Tips == Rename the C3 folder to Game and add missing engine folder. Right click center bar to get list of tools. == Crysis 1 == == Crysis 2 == == Cr...")
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Cryengine 3 Editor Tips

Rename the C3 folder to Game and add missing engine folder.

Right click center bar to get list of tools.

Crysis 1

Crysis 2

Crysis 3

Build 1646 (Dec 20, 2012) - Profile



Archive Name: dev_c3_XBOX360_(1646)_12_20_Profile-kabojnk
Filesize (Extracted) : 6.30 GB (6,768,948,315 bytes)
Contains: 707 Files, 179 Folders
Main XEX : Crysis3Performance.xex 32.7 MB (34,361,344 bytes)



` activates console

Build 1651 (Dec 21, 2012) - Release



Archive Name: dev_c3_XBOX360_(1651)_12_21_Release-kabojnk
Filesize (Extracted) : 5.44 GB (5,851,104,332 bytes)
Contains: 470 Files, 86 Folders
Main XEX : Crysis3Release.xex 28.9 MB (30,330,880 bytes)



Note: Release builds do not have the console enabled


Build 1672 (Dec, 29 2012) - Release



Archive Name: dev_c3_XBOX360_(1672)_12_29_Release-kabojnk
Filesize (Extracted) : 5.44 GB (5,850,241,609 bytes)
Contains: 471 Files, 86 Folders
Main XEX : Crysis3Release.xex 28.9 MB (30,330,880 bytes)



Note: Release builds do not have the console enabled

Build 0998

INFO

This build Does include the Final cutscene altho very early.


KNOWN BUILDS

  • Build 0013 Test Level (May 31, 2012)
  • Build 0130 (July 16, 2011)
  • Build 0685 (January 31, 2012)
  • Build 0998 (May 29, 2012)
  • Build 1166 (July 24, 2012)
  • Build 1265 (August 25, 2012)
  • Build 1367 (September 27, 2012)
  • Build 1617 (December 13, 2012)
  • Build 1632 (December 17, 2012)
  • Build 1659 (December 27, 2012)
  • Build 1686 (January 15, 2013)
  • Multiplayer Beta (January 04, 2013)